Monthly Archives: March 2015

Experimenting with Unity 5

Unity 5 has added some really cool lighting and shader features to help artists create more realistic looking scenes. A lot of this is coupled to their out of the box set-up, find but it is pretty easy with Unity to

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Progress Update

For the past five months, pharmacy Mike and I have been carving out a significant portion of our schedule to work on RedFrame. We’ve made great progress on several fronts. Mike has been working on the main code base, cheap

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